mscorlib(4.0.0.0) API with additions
System.Threading.Semaphore Member List

This is the complete list of members for System.Threading.Semaphore, including all inherited members.

Close()System.Threading.WaitHandlevirtual
CreateObjRef(Type requestedType)System.MarshalByRefObjectvirtual
Dispose(bool explicitDisposing)System.Threading.WaitHandleprotectedvirtual
Dispose()System.Threading.WaitHandle
GetAccessControl()System.Threading.Semaphore
GetLifetimeService()System.MarshalByRefObject
HandleSystem.Threading.WaitHandle
InitializeLifetimeService()System.MarshalByRefObjectvirtual
InvalidHandleSystem.Threading.WaitHandleprotectedstatic
MemberwiseClone(bool cloneIdentity)System.MarshalByRefObjectprotected
OpenExisting(string name)System.Threading.Semaphorestatic
OpenExisting(string name, SemaphoreRights rights)System.Threading.Semaphorestatic
Release()System.Threading.Semaphore
Release(int releaseCount)System.Threading.Semaphore
SafeWaitHandleSystem.Threading.WaitHandle
Semaphore(int initialCount, int maximumCount)System.Threading.Semaphore
Semaphore(int initialCount, int maximumCount, string name)System.Threading.Semaphore
Semaphore(int initialCount, int maximumCount, string name, out bool createdNew)System.Threading.Semaphore
Semaphore(int initialCount, int maximumCount, string name, out bool createdNew, SemaphoreSecurity semaphoreSecurity)System.Threading.Semaphore
SetAccessControl(SemaphoreSecurity semaphoreSecurity)System.Threading.Semaphore
SignalAndWait(WaitHandle toSignal, WaitHandle toWaitOn)System.Threading.WaitHandlestatic
SignalAndWait(WaitHandle toSignal, WaitHandle toWaitOn, TimeSpan timeout, bool exitContext)System.Threading.WaitHandlestatic
SignalAndWait(WaitHandle toSignal, WaitHandle toWaitOn, int millisecondsTimeout, bool exitContext)System.Threading.WaitHandlestatic
TryOpenExisting(string name, out Semaphore result)System.Threading.Semaphorestatic
TryOpenExisting(string name, SemaphoreRights rights, out Semaphore result)System.Threading.Semaphorestatic
WaitAll(WaitHandle[] waitHandles, int millisecondsTimeout, bool exitContext)System.Threading.WaitHandlestatic
WaitAll(WaitHandle[] waitHandles, TimeSpan timeout, bool exitContext)System.Threading.WaitHandlestatic
WaitAll(WaitHandle[] waitHandles)System.Threading.WaitHandlestatic
WaitAll(WaitHandle[] waitHandles, int millisecondsTimeout)System.Threading.WaitHandlestatic
WaitAll(WaitHandle[] waitHandles, TimeSpan timeout)System.Threading.WaitHandlestatic
WaitAny(WaitHandle[] waitHandles, int millisecondsTimeout, bool exitContext)System.Threading.WaitHandlestatic
WaitAny(WaitHandle[] waitHandles, TimeSpan timeout, bool exitContext)System.Threading.WaitHandlestatic
WaitAny(WaitHandle[] waitHandles, TimeSpan timeout)System.Threading.WaitHandlestatic
WaitAny(WaitHandle[] waitHandles)System.Threading.WaitHandlestatic
WaitAny(WaitHandle[] waitHandles, int millisecondsTimeout)System.Threading.WaitHandlestatic
WaitHandle()System.Threading.WaitHandleprotected
WaitOne(int millisecondsTimeout, bool exitContext)System.Threading.WaitHandlevirtual
WaitOne(TimeSpan timeout, bool exitContext)System.Threading.WaitHandlevirtual
WaitOne()System.Threading.WaitHandlevirtual
WaitOne(int millisecondsTimeout)System.Threading.WaitHandlevirtual
WaitOne(TimeSpan timeout)System.Threading.WaitHandlevirtual
WaitTimeoutSystem.Threading.WaitHandle